package com.xiong.wuliao.HomeGame;

import org.cocos2d.nodes.CCSprite;

public class Enemy extends CCSprite {
	private float life;
	private float speed;
	private int score;

	public Enemy(String filePath) {
		super(filePath);
	}

	public float getLife() {
		return life;
	}

	public void setLife(float life) {
		this.life = life;
	}

	public float getSpeed() {
		return speed;
	}

	public void setSpeed(float speed) {
		this.speed = speed;
	}

	public int getScore() {
		return score;
	}

	public void setScore(int score) {
		this.score = score;
	}

}
